Atomic Apps

Indie Game Studio with Passion & Experience

12
Team Members
100+
Games Shipped
Full
Production Pipeline

Leadership

Yurii Levytskyi

Yurii Levytskyi

Senior Game Designer
5 years experience

Passionate and results-driven Senior Game Designer with 5 years of experience developing and launching successful F2P mobile games. Specialized in game mechanics, UX, monetization, and LiveOps strategies to create engaging player experiences and drive sustainable revenue growth.

Game DesignAnalysisUXBalanceF2P MonetizationLiveOps
Mykhailo Alekseiev

Mykhailo Alekseiev

Head of Engineering
5 years experience

Experienced and versatile Unity developer with 5 years of hands-on experience in game development. Successfully led projects from initial concept to full release, ensuring high-quality results and timely delivery. Skilled in designing robust game architecture, implementing engaging gameplay systems, and mentoring development teams throughout production.

Team LeadershipArchitecture DesignGameplay SystemsCode ReviewSDK IntegrationTechnical Direction
Nick Bielskykh

Nick Bielskykh

Product Manager
12 years experience

Product & CX leader with 12+ years in tech and the last 3 years managing game development teams. Shipped cross-platform products including Spark Mail and Velonto (acquired for $1M). Track record includes scaling and directing 170-person organisations, implementing data-driven processes, and designing game economies and monetisation.

ManagementVisionStrategyGame DesignGo-to-MarketLiveOps

Core Team

Anna Tynchuk

Anna Tynchuk

Project Manager
3 years experience

Built and optimized workflows, forecasted project deadlines and budgets, established team collaboration. Expert in managing hybrid casual and puzzle games.

Team ManagementWorkflow CreationBudget PlanningRoadmap ManagementPerformance Monitoring
Borys Chernyshev

Borys Chernyshev

Game Developer
4 years experience

Contributed to the design, development, and maintenance of core systems and features across multiple projects. Expert in gameplay programming and system architecture.

Gameplay ProgrammingSystem ArchitectureCross-Project Code Re-useSDK IntegrationPerformance Profiling
Oleksii Burlaka

Oleksii Burlaka

Game Developer
4 years experience

Creating game architecture, writing game logic, integrating third-party SDKs, adapting UI. Expert in game design patterns and agile collaboration.

Game ArchitectureGameplay LogicAdaptive UISDK IntegrationCode RefactoringAgile
Anton Dobonii

Anton Dobonii

Game Developer
3 years experience

Create level editors, develop, integrating third-party SDKs, layout UI, and maintenance of core systems and features across multiple projects.

Tool DevelopmentLevel EditorUI LayoutCore SystemsOptimizationBug Fixing
Igor Belov

Igor Belov

Senior UX/UI Designer
7 years experience

Worked with Unity assets, researched and created logics, User Experience, adapted assets for our needs, created UI and generated ideas for better UX, implemented cross-functional collaboration.

UX/UI DesignInteraction DesignUnity AssetsUX ResearchPrototypingTeam Management
Viktoria Kaushnyan

Viktoria Kaushnyan

2D Artist / Visual Development
5 years experience

Creating assets, preparing and animating in Unity, setting up VFX, creating backgrounds and UI, designing characters and props, making model sheets for 3D, developing environment and mood concepts.

Concept ArtCharactersBackgroundsPropsUnity AnimationStyle Control
Iryna Kokosha

Iryna Kokosha

2D Artist / Visual Development
4 years experience

Designing characters, preparing and animating in Unity, isometric and perspective props, promo illustrations, app icons, setting up basic VFX, creating backgrounds and UI.

Character DesignConcept ArtIsometric PropsPromo IllustrationApp Icons2D Animation
Denys Tatchuk

Denys Tatchuk

3D Artist / Visual Development
3 years experience

Have experience working with both game assets and environments, as well as cinematics. Hands-on experience with the entire visual production process, from modeling and texturing to scene setup, animation, and visual effects in Unity.

3D ModelingTexturingScene CompositionEnvironment ArtUnity VFXLighting
Alex Hrazhdan

Alex Hrazhdan

3D Artist / Visual Development
5 years experience

I have experience creating both game assets and environments, as well as producing cinematic content. I've been directly involved in the full visual production pipeline — including modeling, texturing, scene composition, animation, and implementing visual effects in Unity.

3D ModelingTexturingScene CompositionGame AssetsEnvironment ArtCinematics
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